LEARNING PATH
VIDEO
From references to shot design, generation, and editing.
Video generation map: until diffusion, flow, and DiT become one cut
We reconsider video generation as the generation of latent expressions with a time axis, and connect the roles and limitations of diffusion, flow matching, and DiT to production decisions.
Reference-first video production: Freeze the world before the prompt
We practice planning, reference design, character sheets, shot lists, cut generation, editing and audio as a production process that manages consistency.
Conditions for using Blender and 3D for video generation: designing cameras, occlusions, and continuity
Rather than using 3D for the final image, it is used to visualize spatial constraints that are prone to breaking. Practice blocking and camera continuity with Blender.
30-second generation video workshop: Verify each cut and get closer to completion
A 30-second short film is broken down into small production experiments that can be reproduced from planning, cut design, generation, failure evaluation, and editing.
Video model research notes: Provision formats and production choices after 2025
Check Veo, Sora, Wan, and LTX in official documents and compare cloud provision, open weights, inference code, and safety measures on different axes.
Hailuo, Kling, Runway research notes: connect model capabilities to the production process
Focusing on the official announcement of MiniMax/Hailuo, Kling and Runway will limit the scope of public information they have been able to confirm and organize their decisions to incorporate short-form generation into production.